3D Primitives Generator 3: A Handy Toolbox for Creating 3D Objects in After Effects
If you are looking for a way to create realistic and stunning 3D models and scenes in After Effects, you might want to check out the script. This script allows you to generate various types of 3D primitives, which are basic geometric shapes that can be used as building blocks for more complex objects. In this article, we will explain what are 3D primitives, how to use the script, and what are its benefits and features.
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What are 3D primitives and why are they useful?
3D primitives are basic geometric shapes that can be used to create complex 3D models
A primitive is a simple shape that can be defined by a set of parameters, such as position, size, rotation, color, etc. For example, a cube is a primitive that can be defined by its center point, width, height, depth, and orientation. A cylinder is another primitive that can be defined by its base point, radius, height, and direction. A pyramid is a primitive that can be defined by its base point, base width, base depth, height, and direction.
In computer graphics, primitives are often used as the basic elements for creating more complex models, which are representations of objects in three-dimensional space. By combining and transforming different primitives, you can create models of various shapes and forms. For example, you can create a model of a house by combining cubes for the walls and roof, cylinders for the pillars and chimney, and pyramids for the windows.
3D primitives can help you save time, reduce file size, and enhance your creativity
Using primitives to create models has several advantages over using other methods, such as importing images or meshes from external sources. Some of these advantages are:
Saving time: Creating models from primitives is faster than drawing or sculpting them from scratch. You can easily adjust the parameters of the primitives to change their shape and size without having to redraw or resculpt them.
Reducing file size: Creating models from primitives is more efficient than importing high-resolution images or meshes that can take up a lot of memory and disk space. Primitives are defined by a few parameters that can be stored and manipulated easily.
Enhancing creativity: Creating models from primitives is more fun and rewarding than using ready-made assets that might limit your imagination. Primitives allow you to experiment with different shapes and forms and create unique and original models.
What is 3D Primitives Generator 3 and how does it work?
3D Primitives Generator 3 is a script for After Effects that lets you generate 3D objects using native layers
If you want to create 3D models from primitives in After Effects, you might find the script very useful. This script is a tool that allows you to generate various types of 3D primitives using native layers in After Effects. You can use these primitives as standalone objects or as parts of more complex models.
The script works by creating a composition for each primitive, which contains a set of shape layers that form the faces of the primitive. The script also creates a null object that acts as the controller for the primitive, which allows you to modify its parameters using slider controls. The script also adds an expression to each shape layer, which links its position, rotation, and scale to the null object's parameters.
The script also creates a master composition, which contains all the primitives you have generated. You can use this composition to arrange and animate your primitives as you wish. You can also add other layers, such as lights, cameras, effects, etc., to enhance your 3D scene.
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3D Primitives Generator 3 supports five types of primitives: cubes, cuboids, cylinders, pyramids, and prisms
The script allows you to generate five types of 3D primitives, each with its own set of parameters that you can customize. These are:
Cube: A cube is a primitive that has six square faces of equal size. You can adjust the width, height, depth, and rotation of the cube. You can also choose to make the cube hollow or solid.
Cuboid: A cuboid is a primitive that has six rectangular faces of different sizes. You can adjust the width, height, depth, and rotation of the cuboid. You can also choose to make the cuboid hollow or solid.
Cylinder: A cylinder is a primitive that has two circular faces and a curved surface. You can adjust the radius, height, and rotation of the cylinder. You can also choose to make the cylinder hollow or solid.
Pyramid: A pyramid is a primitive that has a square base and four triangular faces that meet at a point. You can adjust the base width, base depth, height, and rotation of the pyramid. You can also choose to make the pyramid hollow or solid.
Prism: A prism is a primitive that has two polygonal bases and a number of rectangular faces that connect them. You can adjust the base width, base depth, height, rotation, and number of sides of the prism. You can also choose to make the prism hollow or solid.
3D Primitives Generator 3 allows you to customize the materials, colors, and dimensions of your primitives
In addition to adjusting the shape and size of your primitives, you can also customize their appearance by changing their materials, colors, and dimensions. The script provides you with several options for each parameter:
Material: You can choose from four types of materials for your primitives: matte, glossy, metallic, and wireframe. Each material has its own properties that affect how it reflects light and casts shadows.
Color: You can choose from three types of colors for your primitives: solid, gradient, and random. Each color type has its own options that allow you to select the color or colors you want for your primitives.
Dimension: You can choose from two types of dimensions for your primitives: absolute and relative. Absolute dimensions allow you to specify the exact size of your primitives in pixels. Relative dimensions allow you to specify the size of your primitives as a percentage of the composition size.
How to use 3D Primitives Generator 3 in your projects?
How to install and launch 3D Primitives Generator 3 in After Effects
To use the script, you need to have After Effects CC 2019 or later installed on your computer. You also need to download the script from the website and unzip the file. To install the script, you need to copy the 3D Primitives Generator 3.jsxbin file to the Scripts folder in your After Effects installation directory. To launch the script, you need to open After Effects and go to File > Scripts > 3D Primitives Generator 3.jsxbin. This will open the script's user interface in a separate window.
How to create and modify 3D primitives using the user interface and the slider controls
To create a new primitive, you need to click on one of the five buttons at the top of the user interface: Cube, Cuboid, Cylinder, Pyramid, or Prism. This will generate a new primitive in the master composition and open its corresponding composition and null object. You can then use the slider controls on the null object to adjust the parameters of the primitive, such as its material, color, dimension, etc. You can also use the user interface to change these parameters by clicking on the tabs and buttons below the primitive buttons. You can see a preview of your primitive in both the master composition and its own composition.
To modify an existing primitive, you need to select its null object in the master composition or its own composition. You can then use the slider controls or the user interface to change its parameters as you wish. You can also rename, duplicate, or delete your primitives using the buttons at the bottom of the user interface.
How to combine and animate 3D primitives to create stunning 3D models and scenes
To combine multiple primitives into a single model, you need to arrange them in the master composition using the standard After Effects tools, such as position, scale, rotation, etc. You can also use parent-child relationships, expressions, or pre-compositions to link your primitives together. To animate your primitives or models, you can use keyframes, expressions, or effects to change their parameters over time. You can also use cameras and lights to create different perspectives and lighting effects for your 3D scene.
What are the benefits and features of 3D Primitives Generator 3?
3D Primitives Generator 3 is fast, light, and easy to use
One of the main benefits of using this script is that it is very fast and light. The script uses native layers and expressions to create 3D primitives, which means that it does not rely on any external plugins or render engines. This makes it compatible with any version of After Effects and any system configuration. The script also does not create any heavy files or meshes that can slow down your workflow or performance. The script is also very easy to use, as it has a simple and intuitive user interface that guides you through every step of creating and modifying your primitives.
3D Primitives Generator 3 has a redesigned UI that mimics a 3D software panel
Another benefit of using this script is that it has a redesigned user interface that mimics a 3D software panel. The user interface has five tabs that correspond to the five types of primitives: Cube, Cuboid, Cylinder, Pyramid, and Prism. Each tab has a button that allows you to generate a new primitive of that type. Below each button, there are four sub-tabs that correspond to the four parameters of each primitive: Material, Color, Dimension, and Taper. Each sub-tab has a set of buttons and options that allow you to customize each parameter. The user interface also has a preview window that shows you how your primitive looks like in both wireframe and shaded modes.
3D Primitives Generator 3 has a taper effect that adds more flexibility and realism to your primitives
A new feature that this script offers is the taper effect, which allows you to add more flexibility and realism to your primitives. The taper effect lets you change the width or height of one end of one or both sides of your primitive, creating a tapered shape. For example, you can create a cone by tapering the height of a cylinder, or a wedge by tapering the width of a cuboid. The taper effect has two options: Taper Axis and Taper Amount. The taper axis lets you choose which side of your primitive you want to taper: Top, Bottom, Left, or Right. The taper amount lets you choose how much you want to taper your primitive, from 0% to 100%. The taper effect can add more variety and realism to your primitives, as it can simulate natural or man-made shapes that are not perfectly symmetrical.
Conclusion and FAQs
In conclusion, 3D Primitives Generator 3 is a handy toolbox for creating 3D objects in After Effects using native layers and expressions. It allows you to generate five types of 3D primitives: cubes, cuboids, cylinders, pyramids, and prisms. It also allows you to customize their materials, colors, dimensions, and taper effect. It also has a redesigned user interface that mimics a 3D software panel and a preview window. It is fast, light, and easy to use, and it can help you save time, reduce file size, and enhance your creativity. If you are interested in trying out this script, you can download it from the website and follow the instructions on how to install and launch it.
Here are some frequently asked questions about 3D Primitives Generator 3:
Question
Answer
How much does the script cost?
The script costs $19.99 for a single user license, which allows you to use it on one computer. You can also get a discounted price if you buy multiple licenses or bundle it with other scripts from the same author.
Does the script work with any version of After Effects?
The script works with After Effects CC 2019 or later. It does not work with older versions of After Effects.
Does the script work with any language of After Effects?
The script works with any language of After Effects. However, the user interface and the documentation are only available in English.
Does the script work with any resolution of After Effects?
The script works with any resolution of After Effects. However, if you use relative dimensions for your primitives, they will scale according to the composition size.
Does the script work with any aspect ratio of After Effects?
The script works with any aspect ratio of After Effects. However, if you use relative dimensions for your primitives, they will scale according to the composition size.
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